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		<title>Just Make Them Work</title>
		<link>http://rostech.org/2009/02/14/just-make-them-work/</link>
		<comments>http://rostech.org/2009/02/14/just-make-them-work/#comments</comments>
		<pubDate>Sat, 14 Feb 2009 12:39:50 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://rostech.org/?p=161</guid>
		<description><![CDATA[When compared to today&#8217;s console games, the 20 year old ones might look like crap, but they have a few aces up their sleeve (such as quality and playability). Still, I&#8217;m not here to start rambling about modern games with no soul or challenge. I&#8217;m here to ramble on modern games not working, introducing the [...]]]></description>
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		<title>Thoughts on Wii</title>
		<link>http://rostech.org/2007/10/20/thoughts-on-wii/</link>
		<comments>http://rostech.org/2007/10/20/thoughts-on-wii/#comments</comments>
		<pubDate>Sat, 20 Oct 2007 15:38:36 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://rostech.org/2007/10/thoughts-on-wii/</guid>
		<description><![CDATA[Wii want the funk I was one of the lucky ones in Finland who managed to secure themselves a Wii on launch in December. I pre-ordered it apparently just in time as some who ordered later ended up empty-handed despite the pre-order. Now that the console is almost a year old here and I&#8217;m sending [...]]]></description>
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		<title>Xbox 360</title>
		<link>http://rostech.org/2007/05/17/xbox-360/</link>
		<comments>http://rostech.org/2007/05/17/xbox-360/#comments</comments>
		<pubDate>Thu, 17 May 2007 16:51:21 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://rostech.org/2007/05/xbox-360/</guid>
		<description><![CDATA[One side of the next generation A couple months ago I was offered a nice deal on Microsoft&#8217;s latest console and couldn&#8217;t resist. So, even though most of the current games really aren&#8217;t my cup of tea, here I was, a brand new owner of Xbox 360 Premium edition. The major difference between the two [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Castlevania: Curse of Darkness</title>
		<link>http://rostech.org/2007/01/25/castlevania-curse-of-darkness/</link>
		<comments>http://rostech.org/2007/01/25/castlevania-curse-of-darkness/#comments</comments>
		<pubDate>Thu, 25 Jan 2007 18:31:03 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://rostech.org/2007/01/castlevania-curse-of-darkness/</guid>
		<description><![CDATA[Whipless in Vallachia Curse of Darkness is the second installment on Castlevania series for current consoles. Released on both PS2 and Xbox, Curse of Darkness (CoD for those who enjoy fishy acronyms) is a follow-up to Castlevania: Lament of Innocence and tries to improve on some of its predecessors shortcomings. Lament of Innocence was the [...]]]></description>
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		<title>Castlevania</title>
		<link>http://rostech.org/2006/07/23/castlevania/</link>
		<comments>http://rostech.org/2006/07/23/castlevania/#comments</comments>
		<pubDate>Sun, 23 Jul 2006 11:19:58 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://rostech.org/2006/07/23/castlevania/</guid>
		<description><![CDATA[Simon&#8217;s first quest Castlevania was one of the first games I got for my trusty &#8216;ol 8-bit NES-console. It was a translation of a Konami&#8217;s arcade game, and it was very successful when released. The Castlevania saga is one of Konami&#8217;s longest series and has had its sequels in nearly every console, newest additions being [...]]]></description>
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		<title>Neverwinter Nights</title>
		<link>http://rostech.org/2006/07/22/neverwinter-nights/</link>
		<comments>http://rostech.org/2006/07/22/neverwinter-nights/#comments</comments>
		<pubDate>Sat, 22 Jul 2006 09:15:01 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://rostech.org/2006/07/01/neverwinter-nights/</guid>
		<description><![CDATA[The future of RPGs? Neverwinter Nights, Bioware&#8217;s latest take on their Dungeons &#038; Dragons licence, could easily be described as ambitious. Their plan is to take computer roleplaying to the next level by extensive multiplayer support. The whole roleplaying party is transferred to digital age, the adventures just move from pen and paper to mouse [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Metroid Prime</title>
		<link>http://rostech.org/2006/07/20/metroid-prime/</link>
		<comments>http://rostech.org/2006/07/20/metroid-prime/#comments</comments>
		<pubDate>Thu, 20 Jul 2006 18:22:24 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[GameCube]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://rostech.org/?p=9</guid>
		<description><![CDATA[A legend renewed Metroid continues the line of classic Nintendo-franchises getting a new incarnation on GameCube. Unlike the smooth development of company&#8217;s other franchises, Metroid&#8217;s transition to 3D was more troublesome. The development was given to Nintendo&#8217;s rookie second party developer, Retro Studios. Retro was a big question mark at the time, as they had [...]]]></description>
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		<title>The Elder Scrolls III: Morrowind</title>
		<link>http://rostech.org/2006/07/19/the-elder-scrolls-iii-morrowind/</link>
		<comments>http://rostech.org/2006/07/19/the-elder-scrolls-iii-morrowind/#comments</comments>
		<pubDate>Wed, 19 Jul 2006 18:25:31 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://rostech.org/?p=10</guid>
		<description><![CDATA[Enormous adventures Morrowind is the third installment in Elder Scrolls series by Bethesda Softworks. The previous parts, Arena &#038; Daggerfall were promising but lacked the goods for a truly great game despite of their potential. For example, Daggerfall had a huge world to explore, but it fell short on the randomly generated dungeons which had [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>NHL 2003</title>
		<link>http://rostech.org/2006/07/19/nhl-2003/</link>
		<comments>http://rostech.org/2006/07/19/nhl-2003/#comments</comments>
		<pubDate>Wed, 19 Jul 2006 09:16:49 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://rostech.org/2006/07/01/nhl-2003/</guid>
		<description><![CDATA[Still going strong EA Sports&#8217; NHL series has been going on for ages. (In fact, so have all EA&#8217;s other sports franchises as well) I believe the first yearly edition was NHL &#8217;93, although there was a NHL Hockey for Sega Genesis before that. Since then, EA&#8217;s been whipping up a new edition every year. [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Shenmue</title>
		<link>http://rostech.org/2006/07/01/shenmue/</link>
		<comments>http://rostech.org/2006/07/01/shenmue/#comments</comments>
		<pubDate>Sat, 01 Jul 2006 08:39:08 +0000</pubDate>
		<dc:creator>stimme</dc:creator>
				<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://rostech.org/2006/07/01/shenmue/</guid>
		<description><![CDATA[Highly anticipated game Shenmue has been in development for five years. When it finally came out, the expectations were huge. Yu Suzuki had said for many times that Shenmue is unlike any game you&#8217;ve ever seen before, and the only game that has tried to simulate life in some way. When the release date came [...]]]></description>
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		<slash:comments>0</slash:comments>
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